3D Artist

Want to make people’s life better? Welcome to InchGames. We create social mobile games and update them based on players’ reviews and our vision.

Key requirements:

  • Be Kind
  • Be Responsible
  • Be Adaptable
  • Be Passionate
  • Stay Hungry (for lifelong learning)

Why you should work with us:

  • Growth, growth, growth – we are growing and we would love to take you on the ride
  • We also want to take care of our team so we’ve got profit sharing incentives
  • Interesting tasks with infinite road of grow
  • High market level salary and bonuses

Job Description

You’ll be an awesome engineer who’s looking to join an amazing team. You will work on a suite of mobile games, in a dynamic, thriving environment that sits at the heart of InchGames. This means new features, ongoing support, and entirely new games, all in Unity.

Responsibilities:

  • Create concept arts of characters, weapons, buildings, and environments, based on the game design vision, under art director’s supervision.
  • Create 3D models (modeling, texturing, and rigging) in diverse styles for real-time rendering within the technical restrictions of the hardware.
  • Create 3D character animations.
  • Collaborate with team members of other disciplines (e.g. programming) to make needed adjustments to the production pipeline and art assets. Receive feedback and requests from other team members and producer. Communicate with team members on the potential solutions and implement them.
  • Communicate timelines, own tasks, and participate in discussions

Qualifications

  • Preferred Bachelor’s degree or higher in Computer Art and Animation
  • Experience modeling, texturing and skinning 3D models for video games.
  • Strong understanding of video games development and the art-creation process.
  • A good eye (or two) for art, and the ability to make subtle distinctions between good models and textures and ones that don’t meet aesthetic requirements.
  • Strong cross-functional communications skills; verbal, written and visual.
  • Ability and willingness to give regular art feedback to external partners.
  • Good skills in Photoshop, Blender or Maya and 3Ds Max.
  • A growth mindset that embraces continuous learning
Job Type: Freelance Full Time Part Time
Job Location: Remote

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